Tennis
Use arrow keys to hit the ball!
SpawnObjectAtRandomLocation Function handles the spawning of objects at random locations chosen from a predefined set of spawn points.
CheckForSpawnAtSpecificTimes is a coroutine, responsible for managing the timing and triggering the spawning of objects at specific times.
LoseGame is responsible for loading the game-over scene when the player presses the wrong key.
Random.Range generates a random float value between the specified minimum and maximum values. Return Value: It returns a random floating-point number within the range provided.
SparkEffect() from the ShineEffect Script used Parameters. E.g. shineColor: This parameter specifies the color the object should change to during the shine effect. By making this a parameter, different colors can be used for different effects.
Creative Content:
for maximum interest...
- camera shaking, sound track
- Gameplay: players can not catch two balls at the same time
what feedback you added to communicate game rules...
Tutorials at the start
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