Laoyeyeguomalu
Last Iteration: https://dduuoo.itch.io/grape
Video: https://drive.google.com/file/d/1qbJADuu21E-I8LYh9Ty_PBtojLuGhcrL/view?usp=shari...
I made some changes to the level design based on the following:
- **Enemies**: Enemies will approach from different directions.
- **Terrain**: Includes rotating blocks and other features.
- **Player Abilities**: Longer bridges are available as an ability.
The tutorial level now includes text prompts to guide the player. The movement system has been changed from click-to-move to WASD controls.
Color coding is used for different blocks: (above and beyond)
- **Red Blocks**: Blocks where the player can rest.
- **Purple Blocks**: Blocks where the player cannot stop.
Additionally, there is a button to return to the level selection menu.
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